
#ifndef __HELLOWORLD_SCENE_H__5
#define __HELLOWORLD_SCENE_H__5

#include "cocos2d.h"
#include "Box2D/Box2D.h"
#include "scene_game.h"
#include"fstream"

using namespace cocos2d;


class scene_leve : public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	void goback(CCObject*q);
	CREATE_FUNC(scene_leve);

private:

	CCLabelTTF *a_1;  //
	CCLabelTTF *a_2;// 
	CCLabelTTF *a_3; 
	CCLabelTTF *a_4;

};



#endif // _APP_DELEGATE_H_

